![]() Either poor game design or I am not the target audience.ġ0 - Epitome of "fun" in video gaming relative to other games at the time of writing this review. Am I getting better, progressing a quest, increasing stats, getting better gear, etc)? Is this too difficult?ġ - No fun. Do I feel like a badass while playing this game? Do I feel in control? Do I feel like my actions are meaningful? Do I feel productive while playing (e.g. Perhaps the most subjective category but generally answering a few questions leads me to the rating. To provide a level of perspective to the ratings provided and to be fair to the developers and publishers because my rating holds little value if I am not the target demographic. New content incoming! We look at new DLC for Walkabout Mini Golf (Labyrinth!) Mighty_Coconut), Sniper Elite 5 (… /i/web/status/1… 3 days agoįinally, an escape room game for consoles - and it's good too! Escape Academy reviewed: bit.Do I typically enjoy these types of games? Yes, no, or maybe/not sure. #THE RIFTBREAKER PS5 REVIEW DOWNLOAD#This launched today! Can't wait for the download to finish :) /everspace_game… 2 days ago RimWorld has come to consoles! Here's our #PS4 review: bit.ly/3vLCBIl LudeonStudios TynanSylvester 2 days ago Next Next post: The Shawshank Redemption 4K review (BluRay) Search for: Search Twitter Updatesįour (!) indie games to play over the weekend! We check out Rayland eastasiasoft), Long Live The Queen (… /i/web/status/1… 2 days ago Vibrant colors and tons of lighting and visual effects bring Galatea 37 to life, and we’re happy to be spending time there. It looks gorgeous for a top-down game too, and the screenshots don’t do it justice. And when the enemy attacks you receive fair warning, but at the same time you have a lot of ground to cover and when they break through they can make you suffer game-crushing losses that feel like they couldn’t have been avoided.ĭespite those issues, however, The Riftbreaker succeeds as a genre-bending new game from EXOR, and based on the Steam release we’re fairly sure we’ll see some point-launch updates to improve some of its launch issues as well, so definitely keep an eye on this one. ![]() Because your base is so spread out across the map (often with several hubs around resource-rich areas), it can be hard to find what you’re looking for in a split second. ![]() Having so many things to take care of at once does mean that things get stressful though, on a few levels. The way in which The Riftbreaker seamlessly blends genre is impressive, with genre staples like a research tree and taking care of the logistics behind your resources all accounted for despite a large role for combat. There’s a great range of weapons and upgrades to choose from, some of which give you new abilities as well – like being able to dash out of the way. Riggs, you can take a handful of weapons into battle and alternate between them when ammo runs low, or go the melee route when the situation demands it. ![]() #THE RIFTBREAKER PS5 REVIEW PC#The old “mouse pointer” that reveals the game/genre’s PC roots does return, though it’s only a factor in base building.Īlthough you can build defenses, guarding your bases is much more hands on here than in other RTS games, where you’d select a unit and point it at the enemy. The latter ties into how you explore the game map and spread your colonization efforts as quickly as possible, dashing around the map and taking out enemies as you secure precious natural resources and then connect these to your base of operations – rather than gradually building out the latter like you would in a regular RTS game. If that sounds like the setup for a Real Time Strategy game to you, then you’d be right, but The Riftbreaker blends RTS with twin stick shooting mechanics. You travel to a planet called Galatea 37 in order to colonize it, but are met with heavy resistance – triggering a race against time as you gather enough resources to keep up your bases and defenses while also pushing forward. The team at EXOR certainly likes a sci-fi premise, because after X-Morph: Defense dealt with an alien invasion we see something similar here in The Riftbreaker. We went hands on with the PlayStation 5 port of the game, which was announced long after we last went hands on with it. Now, after four years in development, it’s finally been released, and is no longer a PC exclusive. ![]() The Riftbreaker from EXOR Studios has been on our radar for quite some time and we even previewed it about two years ago. ![]()
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